Harbor Picture Company x SCAD Collaboration
Lighting & Look Dev Artist
Breakdown
Date: 01.2025 - 03.2025
Software: Unreal Engine 5.5
I was part of a Real-Time team called Team Rouge during SCAD x Harbor Picture Company collaboration class, and our members were:
Ben Jones - VP
Katherine Nitti - FX / VP
Jingxing Liu - FX
Tianze Xu - FX
Julian Schenker - Lighting / Compositor / VP
Yejin Eom - Lighting / Look Dev
I was responsible for lighting and look development for the stage scene which was shot 4 and shot 5. During this collaboration, we had a weekly meeting to present our process from the week and gained feedback to improve our projects.
Shot 4
Shot 4 - Rendered in Unreal
Shot 4 - Greenscreen
Shot 4 - Final Render
For shot 4, we rendered the environment from Unreal Engine, and composited the actor into the scene. As the look development artist, I was responsible for creating the shaders and lit the stage.
Shot 5
Shot 5 - From LED Volume
Shot 5 - Final
Shot 5 - LED Screen Behind the Scenes
For shot 5, our team placed the Unreal scene onto the LED volume stage. We also added the plane with emission into the scene to create the reflection from the light onto the heels.
LED Volume Stage
Look Development - Rendered in Unreal Engine
Curtain Look Dev by Yejin, Effect Animation by Jingxing
Stage Balcony Look Dev
Chair Look Dev