Technical Direction for Compositing
Project 1
01/09/2026 - Class 3
I added the fill light using the HDRI image and placed the key light at the position of the sun. I adjusted the key light as I tried to match the shadow from the cube reference.
Cube Reference
Cube Render in Maya
White Ball Reference
White Ball Render in Nuke
For the object, I am planning to use the Spray Paint Bottles by Riley Queen from Poly Haven.
01/06/2026 - Class 2
For this project, we will be integrating the CG object into the real-world environment, and the object will respond to lighting changes that match the background. I will be using the Veneman Katie's fence photo sets from the Resource Library.
Clean Plate
Cube
Chrome Ball
White Ball
White Ball in Shadow
In Maya, I set the focal length to 124mm and aligned a cube to the perspective of the reference image. I am planning to refine the rotation of the cube later.